GAME TIME:   12:24:49 A.M. 212FU - THE BIG CITY  
INTRO
NEWS
RULES
GAME PLAY
HALL OF FAME
 
NIGHT VISION
LOGIN
 
NEW PLAYER
 
BABE OF THE DAY




GAME PLAY NEEDS and ACTIONS

  • Length of round is 18 days and 3 hours.

  • Game play is done using turns.

  • Max Turns holdable/collectable: 9000

  • 10 free e-turns are given to each player every 5 minutes.

  • Game Reset happens at 7pm (game time clock).

  • MAX Attacks while OFFLINE,
    Members: 5
    Free Players: 10
    OFFLINE attacks reset to 0 on player login.
    OFFLINE attacks reset to 0 at Game Reset.

  • Max Attacks In: 24
    Attacks In reset to 0 at Game Reset.

  • Max Attacks Out: 24
    Attacks Out reset to 0 at Game Reset.

  • Max Bomb Runs: 6
    Bomb Runs reset to 0 at Game Reset.

  • Max Attacks IN, OUT and Bomb Runs
    Have increases as the round end draws near.

    Less than 10 days left:
    Max Attacks IN: 18
    Max Attacks OUT: 18
    Max Bomb Runs: 5

    Less than 5 days left:
    Max Attacks IN: 24
    Max Attacks OUT: 24
    Max Bomb Runs: 6

  • The final 3 hours of the game,
    Wild Card Anarchy Begins.
    Max Attacks IN: 9999
    Max Attacks OUT: 9999
    Max Bomb Runs: 9999
    No OFFLINE rule


  • Max codes usable per Day: 1

  • Max codes usable the entire round: 11

    Use of a sponsor code will first give MEMBERSHIP and 3000 turns. + 100 for all others in the game.

    Use of a code after MEMBERSHIP gives 4000 turns. + 200 for all others in the game.



  • INVENTORY ITEMS (on right sidebar)


    NETWORTH    -   
    BACK
    Networth Shows your current net level in the game. networth is the goal in the game and how the rankings are displayed. The stronger your empire gets the higher your networth will be.



    CASH    -   
    BACK
    Cash is the cash you have on hand. Your cash is part of your networth and is needed to purchase items for your empire.



    e-TURNS    -   
    BACK
    e-Turns are the driving force in the game. 10 e-turns are given every 5 mins of the game and are given to all players. players need not be logged in to recieve these e-turns. You may only collect up to 9000 e-turns without using them. More e-turns may be bought or won from the game itself via buy options page, shake of the day etc..



    HITMEN    -   
    BACK
    HITMEN are the backbone of your empire, they carry out your orders and do your dirty work. HITMEN need Whiskey, Weed, Guns and Rides for them to be happy or they will leave you.
    (max Happiness will be 75% without any rides and having enough of the others)



    PROSTITUTES/HOES    -   
    BACK
    Hoes are one of your real money makers, the more you have the more $ money they will make you but you MUST keep them happy or they will leave when you send them out to work. Hoes need HITMEN for protection and drugs (Meth & Crack) to keep them happy.



    WHISKEY    -   
    BACK
    WHISKEY is needed to keep your HITMEN happy. Whiskey may be bought through pawn-o-matic or produced by your HITMEN in the illegal whiskey distillery operations your HITMEN setup scouting.
    (more on this in the ILLEGAL SITES description heading)



    WEED    -   
    BACK
    WEED is needed to keep your HITMEN happy. Weed may be bought through pawn-o-matic or produced by your HITMEN in the illegal hydroponic growing room operations your HITMEN setup scouting.
    (more on this in the ILLEGAL SITES description heading)



    METH    -   
    BACK
    METH is needed to keep your HOES happy. Meth may be bought through pawn-o-matic or produced by your HITMEN in the illegal Meth Lab operations your HITMEN setup scouting.
    (more on this in the ILLEGAL SITES description heading)



    CRACK    -   
    BACK
    CRACK is needed to keep your HOES happy. Crack may be bought through pawn-o-matic or produced by your HITMEN in the illegal Crack House operations your HITMEN setup scouting.
    (more on this in the ILLEGAL SITES description heading)



    PISTOLS    -   
    BACK
    PISTOLS are one type of gun that is available for purchase to keep your HITMEN happy. Pistols are the cheapest weapons you can buy, thus shoot the least amount of bullets in an attack.



    AK47's    -   
    BACK
    AK47s are another type of weapon that is available for purchase to keep your HITMEN happy. AK47s are middle priced weapons and shoot a few more bullets than the pistols do per attack.



    MACHINE GUNS (MGUNS)    -   
    BACK
    MGUNS are another type of weapon that is available for purchase to keep your HITMEN happy. Mguns are top dogs in the guns for battle. Mguns shoot the max amount of bullets per attack.



    HUMMERS    -   
    BACK
    Hummer's are high profile rides for your HITMEN. these allow your HITMEN to travel to other citys and carry out orders. Hummers or any kind of vehicle period are also needed to carry out some attacks. (this would include raiding of an enemys office for items or to steal vehicles from them)

  • Each Hummer has seating space for 10 HITMEN.
  • There are variations in the type of vehicle used and the attack performed (meaning, some attacks do better with one and not the other)
    More in this regard can be found in the ATTACKS area of this page.



    MOTORCYCLES    -   
    BACK
    Motorcycles are rides for your HITMEN. these allow your HITMEN to travel to other citys and carry out orders. Motorcycles or any kind of vehicle period are also needed to carry out some attacks. (this would include raiding of an enemys office for items or to steal vehicles from them)

  • Each Motorcycle has seating space for 2 HITMEN.
  • There are variations in the type of vehicle used and the attack performed (meaning, some attacks do better with one and not the other)
    More in this regard can be found in the ATTACKS area of this page.



    HITMEN LEVEL    -   
    BACK
    The HITMEN Level shows how happy/content your HITMEN are.
    When you work your HITMEN they need to be above the bordermark happy level of 70% or they will leave you.
    HITMEN need the following,

  • Whiskey
  • Weed
  • Guns (any of the available guns all have the same effect on this level)
  • Rides or vehicles



    HOES LEVEL    -   
    BACK
    The Hoes/Prostitute Level shows how happy/content your hoes are.
    When you work your hoes they need to be above the bordermark happy level of 70% or they will leave you.
    Hoes need the following,

  • HITMEN (for protection)
  • Meth
  • Crack



    METH LABS    -   
    BACK
    This shows the number of METH LABS you have.
    These are explained in the Illegal Sites area of this page.



    DISTILLERYS    -   
    BACK
    This shows the number of DISTILLERY sites you have.
    These are explained in the Illegal Sites area of this page.



    HYDROPONIC    -   
    BACK
    This shows the number of HYDROPONIC sites you have.
    These are explained in the Illegal Sites area of this page.



    CRACK SITES/HOUSES    -   
    BACK
    This shows the number of CRACK SITES you have.
    These are explained in the Illegal Sites area of this page.



    SNITCHS/INFORMANTS    -   
    BACK
    Informants are HITMEN that have the gift of "GAB" and can talk thier way in to find the information they are looking for on your enemys, this is not an easy job and is risky so they cost more than regular Hitmen.



    C4    -   
    BACK
    C4 is plastic explosives that you use to bomb enemy targets with.
    When you C4 someone with a c4 attack you will be doing nothing to gain your networth in the game. this is a cheap form of an attack that only hurts those you use it on. to gain networth it is advised to steal the items and not blow them up.
    These are explained in the Attacks area of this page.



    Attacks In    -   
    BACK
    This shows the current amount of Attacks In you have since the last reset. These hits may be viewed by going to the Attacks In on the left sidebar



    Attacks Out    -   
    BACK
    This shows the current amount of Attacks Out you have since the last reset. These hits may be viewed by going to the Attacks Out on the left sidebar



    Nation Rank    -   
    BACK
    This shows your current networth ranking in the nation.



    Local Rank    -   
    BACK
    This shows your current networth ranking in your city.



  • OPTIONS (on left sidebar)

    OFFICE AREA    -    BACK
    The Office area is where you are took upon login. From the office area you have a brief overview of all and a news feed from the game itself. All changes and important announcements are viewable here. One time daily you will have access to play The Shake Of The Day from within the office. roll a 7 or 11 and win free turns.



    NEWSPAPER    -   
    BACK
    From the newpaper stand you can view the current sell and buy rates for illegal items that you can pass out to the streets from pawn-o-matic. These prices change daily across the nation.
    This is controlled by a supply and demand counting in the game. what ever item sells the most of across the nation determines there is ample amounts on the streets thus the price will take a nose dive. the items that are produced and sold in the lower amounts the demand is greater thus the price will increase daily.

    per city stats is being counted in the game now but isnt being shown at this time to allow for future advancements in this area of the game.



    MESSAGES    -   
    BACK
    You may send, recieve and read messages sent to you from others in the game here.



    LOCAL RANKS    -   
    BACK
    Local Ranks is where you view your standing on the local rankings.
    There is two views to this, one will only show you those that are within your range of attack, the other will show you the entire city rankings.



    NATION RANKS    -   
    BACK
    Nation Ranks is where you view your standing on the nation rankings.
    There is two views to this, one will only show you those that are within your range of attack, the other will show you the entire nation rankings.



    SCOUT-SETUP (The Streets)    -   
    BACK
    Scouting and Setup is where you send your HITMEN out to work the streets for you and recruit new members for your crew and to also setup new illegal sites. your HITMEN will collect the equipment needed to setup the type of illegal sites you choose them to setup.
    Click the type of sites you want them to setup and enter the amount of turns for them to use doing this. they will report thier results.
    Your hoes will work the streets for you with the same amount of turns.



    BOILER ROOMS    -   
    BACK
    The Boiler Rooms is where your HITMEN will make you the shit desired and make you a product to sell. these are your main money makers.
    Select the type of sites you want them to concentrate on and enter the amount of turns you want them to use, the results will be reported to you.
    Your hoes will work the streets for you with the same amount of turns.



    PAWN-BUY (Pawn-O-Matic)    -   
    BACK
    Pawn-O-Matic is where you BUY items you need for your empire.
    You may buy illegal site items here as well for the current nation buy prices.



    PAWN-SELL (Pawn-O-Matic)    -   
    BACK
    Pawn-O-Matic is where you SELL items from your empire.
    You may sell items produced in your illegal sites here. This is done by the current nation sell prices, This be your mass quanity sell doorway.



    ATTACKS IN    -   
    BACK
    This is where you view your Attacks In
    These are where others have attacked you.



    ATTACKS OUT    -   
    BACK
    This is where you view your Attacks Out onto others.
    These are attacks you have done to others.



    STATS    -   
    BACK
    From here you will see running count of all the high stats for the game. each is listed with thier count/stat. Your current count will be shown on the bottom if you are not in the top 10. This is a Stats Based Game so the most active players of destruction will be listed. You do not have to be the top crime lord in the nation to own a portion/stat of the game...



    TRAVEL    -   
    BACK



    ATTACK    -   
    BACK



    YOUR PROFILE    -   
    BACK



    BUY OPTIONS    -   
    BACK




    ATTACKS

       -    BACK



       -   
    BACK



       -   
    BACK



       -   
    BACK




    ILLEGAL SITES

       -    BACK



       -   
    BACK



       -   
    BACK



       -   
    BACK




    GAMBLING

    SHAKE OF THE DAY    -    BACK
    Shake Of The Day is a free roll of the dice.
    Roll a 7 or 11 and win 1000 turns!
    The shake is limited to one free roll per day.



    SPONSOR CODES    -    BACK

  • Max codes usable per Day: 1
  • Max codes usable the entire round: 11

    Upon purchase and use of a sponsor code you will recieve.
    (the first time you use a sponsor code)
  • Max OFFLINE hits reduced from 10 to 5
    (OFFLINE hits reset to 0 at game reset)
  • Sponsor banner adverisements removed.
  • 3000 Turns (+ 100 for everyone else)
  • Members may use the Night Vision portal
    view in account without login and reset of offline hits.

  • Use of a code after membership is given you will recieve.
  • 4000 Turns (+ 200 for everyone else)


  • PAYMENTS AND CODES    -    BACK

    ALL Payments are done using paypal.com as our online processor.
    Once payment notice is sent to our scripts from paypal and thier IPN payment notification system, a message will be sent to this account containing the code good for your purchase. this generally happens within seconds from time of your payment.










  • THROUGH GLASS
    First Prize
    20 Sponsor Codes
    for future rounds.
    ($100.00 value)

    + The Winner is imortalized in the HALL OF FAME
    + Winner recieves 1 code for all future rounds for being in The HALL OF FAME
    Wild Card Prizes
    3rd place
    5th place
    7th place
    9th place
    11th place
    All Win
    5 Sponsor Codes
    Level 2 Wild Card Prizes awarded to every 5th player following this table type structure shown below.

    *MUST BE ABOVE 5 Dollar's Networth at game end.
    16th place
    2 Sponsor Codes
    21st place
    2 Sponsor Codes
    26th place
    2 Sponsor Codes
    31st place
    2 Sponsor Codes
    36th place
    2 Sponsor Codes
    *MUST BE ABOVE 5 Dollar's Networth at game end.

    Level 2 Wild Card Prizes awarded to every 5th player following the table type structure shown above.


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